Designing the Sound of Reality in Shadow of the Tomb Raider – MIGS 2018

On November 13th 2018 I was giving a presentation at MIGS (Montreal International Game Summit) on the sound design in Shadow of the Tomb Raider. The presentation was titled Designing the Sound of Reality in Shadow of the Tomb Raider and focused on the sound design strategies used in the latest Tomb Raider of the Reboot Trilogy [...]

Voices From Eris

On January 3rd 2019 was released Voices From Eris, an album of electroacoustic music composed by 15 different women, on which I had the pleasure of contributing with one track : Lengths II. Lengths II is made from my own field recordings captured around Iceland, Scotland and Sweden, and is an iteration on the idea of [...]

How to create outstanding audio for cinematics – a Q&A with Samuel Justice

Just released this interview with Samuel Justice, co-founder of Sweet Justice Sound Ltd on how to create high quality audio for cinematics and trailers. Have a read! Posted on the A Sound Effect Blog. Some examples of Sweet Justice's amazing cinematic audio work: Battlefield 1 Official Reveal Trailer Eve Valkyrie Launch Trailer      

Wabi-Sabi, Entropy and Acoustic Ecology: an approach to environmental sound art

  Being passionate about environmental sound art, this post is about providing some insight into some of my own creative processes, but also (and maybe mostly) about spreading knowledge on these sometimes forgotten but fascinating topics. Wabi-Sabi, Entropy and Acoustic Ecology as both conceptual and practical methods greatly influence my creative thinking: they shine through [...]